Senior Technical Artist

Morgan Moore

Tools, pipelines, and procedural systems for games.

Sea of Thieves

Sea of Thieves

Senior Technical Artist

Rare

Fable

Fable

Senior Technical Artist

Playground Games, on behalf of Rare

About

I'm a Senior Technical Artist with 5 years experience working at AAA game studios. I build tools, pipelines, and procedural systems that improve artist workflows. I specialise in Unreal Engine, Houdini, and Python.

I'm currently exploring Unreal's PCG framework in depth and documenting the journey on this blog.

Key Skills

  • Unreal Engine
  • Houdini (SOPs / HDAs)
  • Python (Pipeline Tools)
  • C++
  • Performance Profiling